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» Object Design of a Distributed Client Server System
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HOTI
2008
IEEE
15 years 4 months ago
Coherency Hub Design for Multi-Node Victoria Falls Server Systems
John R. Feehrer, Paul Rotker, Milton Shih, Paul Gi...
69
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CIKM
2009
Springer
15 years 4 months ago
Transaction synchronization protocol using XML in client-server environment
The problem of transaction synchronization is important in XMLbased applications based on client-server model, especially when both server and clients are allowed to store data. W...
Noman Zahid, Muhammad Shahid Ansari, Kyung-Goo Doh
WWW
2005
ACM
15 years 10 months ago
Design and implementation of a feedback controller for slowdown differentiation on internet servers
Proportional slowdown differentiation (PSD) aims to maintain slowdown ratios between different classes of clients according to their pre-specified differentiation parameters. In t...
Jianbin Wei, Cheng-Zhong Xu
ISORC
2005
IEEE
15 years 3 months ago
Building Responsive TMR-Based Servers in Presence of Timing Constraints
This paper is on the construction of a fault-tolerant and responsive server subsystem in an application context where the subsystem is accessed through an asynchronous network by ...
Paul D. Ezhilchelvan, Jean-Michel Hélary, M...
USITS
2001
14 years 11 months ago
Fine-Grained Failover Using Connection Migration
This paper presents a set of techniques for providing fine-grained failover of long-running connections across a distributed collection of replica servers, and is especially usefu...
Alex C. Snoeren, David G. Andersen, Hari Balakrish...