Sciweavers

2207 search results - page 43 / 442
» Object Design of a Distributed Client Server System
Sort
View
86
Voted
COORDINATION
2009
Springer
15 years 10 months ago
Hop, a Fast Server for the Diffuse Web
The diffuse Web is an alternative way of using the Web 2.0 infrastructure for building personal diffuse applications. Systems that let users tune the temperature of their house wit...
Manuel Serrano
84
Voted
SOSP
2001
ACM
15 years 6 months ago
Wide-Area Cooperative Storage with CFS
The Cooperative File System (CFS) is a new peer-to-peer readonly storage system that provides provable guarantees for the efficiency, robustness, and load-balance of file storag...
Frank Dabek, M. Frans Kaashoek, David R. Karger, R...
59
Voted
MM
2003
ACM
102views Multimedia» more  MM 2003»
15 years 2 months ago
A geographic redirection service for on-line games
For many on-line games, user experience is impacted significantly by network latency. As on-line games and on-line game servers proliferate, the ability to discover and connect to...
Chris Chambers, Wu-chi Feng, Wu-chang Feng, Debanj...
ICS
1999
Tsinghua U.
15 years 1 months ago
Performance impact of proxies in data intensive client-server applications
Large client-server data intensive applications can place high demands on system and network resources. This is especially true when the connection between the client and server s...
Michael D. Beynon, Alan Sussman, Joel H. Saltz
GECCO
2007
Springer
138views Optimization» more  GECCO 2007»
15 years 3 months ago
Unwitting distributed genetic programming via asynchronous JavaScript and XML
The success of a genetic programming system in solving a problem is often a function of the available computational resources. For many problems, the larger the population size an...
Jon Klein, Lee Spector