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» Object Design of a Distributed Client Server System
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2007
14 years 11 months ago
Nache: Design and Implementation of a Caching Proxy for NFSv4
In this paper, we present Nache, a caching proxy for NFSv4 that enables a consistent cache of a remote NFS server to be maintained and shared across multiple local NFS clients. Na...
Ajay Gulati, Manoj Naik, Renu Tewari
ICPADS
2006
IEEE
15 years 3 months ago
A Distributed Algorithm for Sharing Web Cache Disk Capacity
A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
WWW
2004
ACM
15 years 3 months ago
Flexible on-device service object replication with replets
An increasingly large amount of such applications employ service objects such as Servlets to generate dynamic and personalized content. Existing caching infrastructures are not we...
Dong Zhou, Nayeem Islam, Ali Ismael
HICSS
2003
IEEE
116views Biometrics» more  HICSS 2003»
15 years 2 months ago
XML Based Robust Client-Server Communication for a Distributed Telecommunication Management System
Our Distributed Telecommunication Management System (DTMS) uses an object-oriented model to describe the networked Voice Communication System (VCS) to be managed. In order to allo...
Karl M. Göschka, Helmut Reis, Robert Smeikal
CIC
2006
198views Communications» more  CIC 2006»
14 years 11 months ago
Design and Implementation of Desktop Video Conference System Based on Client-Server and P2P
- This paper describes the design and implementation of desktop video conference system using client-server and P2P(Peer to Peer). This systems is based on a client-server and P2P ...
Hyen Ki Kim, Jeng Neng Hwang