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» Object Design of a Distributed Client Server System
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EUC
2004
Springer
15 years 3 months ago
Construction of Distributed Object Group Framework and Its Execution Analysis Using Distributed Application Simulation
The Distributed Object Group Framework(DOGF) we constructed supports the grouping of distributed objects that are required for distributed application. From the DOGF, we manage dis...
Chang-Sun Shin, Chang-Won Jeong, Su-Chong Joo
DSN
2006
IEEE
15 years 1 months ago
Empirical and Analytical Evaluation of Systems with Multiple Unreliable Servers
We construct, analyze and solve models of systems where a number of servers offer services to an incoming stream of demands. Each server goes through alternating periods of being ...
Jennie Palmer, Isi Mitrani
ICPP
2005
IEEE
15 years 3 months ago
Two-Tier Resource Allocation for Slowdown Differentiation on Server Clusters
Slowdown, defined as the ratio of a request’s queueing delay to its service time, is accepted as an important quality of service metric of Internet servers. In this paper, we i...
Xiaobo Zhou, Yu Cai, C. Edward Chow, Marijke F. Au...
MMS
2000
14 years 9 months ago
Dynamic Quota-Based Admission Control with Sub-Rating in Multimedia Servers
An admission control algorithm for a multimedia server is responsible for determining if a new request can be accepted without violating the Quality of Service (QoS) requirements o...
Sheng-Tzong Cheng, Chi-Ming Chen, Ing-Ray Chen
ICDCS
1997
IEEE
15 years 1 months ago
Predictable Network Computing
Clusters of networked, off-the-shelf workstations are currently used for computationintensive, parallel applications. However, it is hardly possible to predict the timing behaviou...
Andreas Polze, Gerhard Fohler, Matthias Werner