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» Object Design of a Distributed Client Server System
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ICWE
2007
Springer
15 years 3 months ago
Modeling Data-intensive Rich Internet Applications with Server Push Support
Abstract. Rich Internet applications (RIAs) enable novel usage scenarios by overcoming the traditional paradigms of Web interaction. Conventional Web applications can be seen as re...
Giovanni Toffetti Carughi
DSRT
2004
IEEE
15 years 1 months ago
FreeMMG: A Scalable and Cheat-Resistant Distribution Model for Internet Games
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
Fábio Reis Cecin, Rodrigo Araújo Rea...
ADBIS
1997
Springer
131views Database» more  ADBIS 1997»
15 years 1 months ago
Centralized versus Distributed Index Schemes in OODBMS - A Performance Analysis
Recent work on client-server data-shipping OODBs has demonstratedthe usefulnessof localdatacachingat clientsites. In addition to data caching, index caching can provide substantia...
Julie Basu, Arthur M. Keller, Meikel Pöss
FC
2006
Springer
108views Cryptology» more  FC 2006»
15 years 1 months ago
Uncheatable Reputation for Distributed Computation Markets
Reputation systems aggregate mutual feedback of interacting peers into a "reputation" metric for each participant. This is then available to prospective service "req...
Bogdan Carbunar, Radu Sion
SRDS
2008
IEEE
15 years 4 months ago
An Incremental File System Consistency Checker for Block-Level CDP Systems
A block-level continuous data protection (CDP) system logs every disk block update from an application server (e.g., a file or DBMS server) to a storage system so that any disk u...
Maohua Lu, Tzi-cker Chiueh, Shibiao Lin