We collected packet traces from Second Life client sessions and analyzed the packet contents. We observed that textures constitute a majority of the network traffic. We further c...
This paper proposes several integrated security architecture designs for client-server group communication systems. In an integrated architecture, security services are implemente...
Yair Amir, Cristina Nita-Rotaru, Jonathan Robert S...
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
The focus of access control in client/server environments is on protecting sensitive server resources by determining whether or not a client is authorized to access those resource...
Abstract. CORBA Object Transaction Monitors (OTM) refer to a middleware technology that enable the building of transactional, objectoriented information systems running in distribu...
Thomas Sandholm, Stefan Tai, Dirk Slama, Eamon Wal...