Most 3D mesh generation techniques require simplification and mesh improvement stages to prepare a tetrahedral model for efficient simulation. We have developed an algorithm that ...
Phong-shaded 3D imagery does not provide geometric information of the same richness as human-drawn technical illustrations. A non-photorealistic lighting model is presented that a...
Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohe...
This paper presents a framework for implicit deformable models and a pair of new algorithms for solving the nonlinear partial di erential equations that result from this framework...
In this paper we show how a system for performing automatic surface model acquisition from single object views can be designed. The surface acquisition process is a two step one. ...
Antonio Robles-Kelly, Adrian G. Bors, Edwin R. Han...
Face is a perceptually symmetric object; however, it often appears not so in captured image due to the rotation in depth within the 3D space. In this paper, we explore the invaria...