This paper proposes a method of determining human head poses from a sequence of images. The main idea is to use some features in a 3D head model to generate a virtual fronto-paral...
In recent years, technological developments have made it possible to build interactive 3D models of objects and 3D Virtual Environments that can be experienced through the Web, usi...
We present a method for real-time simulation of 3dimensional fire inspired by an old mechanical trick known as the “silk torch”. Motivated by the proven illusive effect of si...
Multimedia objects are often described by high-dimensional feature vectors which can be used for retrieval and clustering tasks. We have built an interactive retrieval system for ...
Benjamin Bustos, Daniel A. Keim, Christian Panse, ...
This paper presents a framework for directly addressing issues arising from self-occlusions and ambiguities due to the lack of depth information in vector-based representations. V...