This paper examines the problem of detecting changes in a 3-d scene from a sequence of images, taken by cameras with arbitrary but known pose. No prior knowledge of the state of n...
We present a 3D face reconstruction system that takes as input either one single view or several different views. Given a facial image, we first classify the facial pose into one...
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
Meshes are dominantly used to represent 3D models as they fit well with graphics rendering hardware. Features such as volume, moments, and Fourier transform coefficients need to b...
This paper presents a new method to extract the 3D shape of objects from 3D gray level images using a bicubic B-spline surface model. Extraction of object shape is achieved throug...