This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
We present a method for rendering approximate soft shadows and diffuse indirect illumination in dynamic scenes. The proposed method approximates the original scene geometry with a...
This paper describes a variational method with active curve evolution and level sets for the estimation, segmentation, and 3D interpretation of optical flow generated by independe...
This paper describes BoostMap, a method for efficient nearest neighbor retrieval under computationally expensive distance measures. Database and query objects are embedded into a v...
Vassilis Athitsos, Jonathan Alon, Stan Sclaroff, G...
Recently, a powerful two-phase method for restoring images corrupted with high level impulse noise has been developed. The main drawback of the method is the computational efficie...