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VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 8 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
AFPAC
1997
Springer
151views Mathematics» more  AFPAC 1997»
15 years 8 months ago
Trilinear Tensor: The Fundamental Construct of Multiple-view Geometry and Its Applications
The topic of representation, recovery and manipulation of three-dimensional 3D scenes from two-dimensional 2D images thereof, provides a fertile ground for both intellectual th...
Amnon Shashua
CVPR
2009
IEEE
15 years 8 months ago
Depth from sliding projections
In this paper we present a novel method for 3D structure acquisition, based on structured light. Unlike classical structured light methods, in which a static projector illuminates...
Chris Hermans, Yannick Francken, Tom Cuypers, Phil...
ICB
2007
Springer
195views Biometrics» more  ICB 2007»
15 years 8 months ago
Identity Verification by Using Handprint
In recent years, palmprint based personal identification has been extensively explored by researchers. The success of this technology has demonstrated that the inner part of palm s...
Ying Hao, Tieniu Tan, Zhenan Sun, Yufei Han
ICIP
2007
IEEE
15 years 8 months ago
Real-Time Pedestrian Detection using Eigenflow
We propose a novel learning algorithm to detect moving pedestrians from a stationary camera in real-time. The algorithm learns a discriminative model based on eigenflow, i.e. the ...
Dhiraj Goel, Tsuhan Chen
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