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IJCV
2002
233views more  IJCV 2002»
15 years 4 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
IJCV
2002
157views more  IJCV 2002»
15 years 4 months ago
Hamilton-Jacobi Skeletons
In an effort to articulate models for the intuitive representation and manipulation of 2D and 3D forms, Blum (1967, 1973) invented the notion of a skeleton. His insight was to con...
Kaleem Siddiqi, Sylvain Bouix, Allen Tannenbaum, S...
TSMC
1998
92views more  TSMC 1998»
15 years 4 months ago
Solving the orientation-duality problem for a circular feature in motion
Circular features have been commonly used in numerous computer vision application areas for 3-D pose estimation. However, the estimation of such a feature’s pose from 2-D image ...
D. He, Beno Benhabib
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CGF
2008
184views more  CGF 2008»
15 years 4 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
PAMI
2007
138views more  PAMI 2007»
15 years 4 months ago
A Fast Biologically Inspired Algorithm for Recurrent Motion Estimation
—We have previously developed a neurodynamical model of motion segregation in cortical visual area V1 and MT of the dorsal stream. The model explains how motion ambiguities cause...
Pierre Bayerl, Heiko Neumann
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