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CGF
2008
100views more  CGF 2008»
15 years 21 days ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
CGF
2008
103views more  CGF 2008»
15 years 21 days ago
Image-based Shaving
Many categories of objects, such as human faces, can be naturally viewed as a composition of several different layers. For example, a bearded face with glasses can be decomposed i...
Minh Hoai Nguyen, Jean-François Lalonde, Al...
127
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CVIU
2008
203views more  CVIU 2008»
15 years 21 days ago
A computer vision model for visual-object-based attention and eye movements
This paper presents a new computational framework for modelling visual-object based attention and attention-driven eye movements within an integrated system in a biologically insp...
Yaoru Sun, Robert B. Fisher, Fang Wang, Herman Mar...
IAJIT
2008
201views more  IAJIT 2008»
15 years 20 days ago
Implementation of a Novel Efficient Multiwavelet Based Video Coding Algorithm
: The recent explosion in digital video storage and delivery has presented strong motivation for high performance video compression solutions. An efficient video compression techni...
Sudhakar Radhakrishnan, Jayaraman Subramaniam
129
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IJCV
2008
281views more  IJCV 2008»
15 years 18 days ago
Simultaneous Segmentation and Pose Estimation of Humans Using Dynamic Graph Cuts
Abstract This paper presents a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other state of the art meth...
Pushmeet Kohli, Jonathan Rihan, Matthieu Bray, Phi...
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