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COMPGEOM
2003
ACM
15 years 3 months ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
EGH
2003
Springer
15 years 3 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
HAPTICS
2002
IEEE
15 years 2 months ago
Autostereoscopic and Haptic Visualization for Space Exploration and Mission Design
We have developed a multi-modal virtual environment set-up by fusing visual and haptic images through the use of a new autostereoscopic display and a force-feedback haptic device....
Cagatay Basdogan, Mitchell J. H. Lum, Jose Salcedo...
ICVS
1999
Springer
15 years 2 months ago
3-D Modelling and Robot Localization from Visual and Range Data in Natural Scenes
Abstract. This paper concerns the exploration of a natural environment by a mobile robot equipped with both a video camera and a range sensor (stereo or laser range finder); we fo...
Carlos Parra, Rafael Murrieta-Cid, Michel Devy, Ma...
SIGGRAPH
1997
ACM
15 years 2 months ago
Interactive update of global illumination using a line-space hierarchy
Interactively manipulating the geometry of complex, globally illuminated scenes has to date proven an elusive goal. Previous attempts have failed to provide interactive updates of...
George Drettakis, François X. Sillion
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