Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
This paper proposes a new method based on self-calibration to estimate the ball's 3D position in broadcast soccer video. According to the physical limitation, the ball's ...
We present a novel method for 3D shape recovery based on a combination of visual hull information and multi image stereo. We start from a coarse triangle mesh extracted from visua...
Hendrik Kiick, Wolfgang Heidrich, Christian Vogelg...
Abstract. Active Shape Models are commonly used to recognize and locate different aspects of known rigid objects. However, they require an off-line learning stage, such that the ex...
Michael Fussenegger, Peter M. Roth, Horst Bischof,...
This paper describes an algorithm for shape estimation in cluttered scenes. A new image potential is defined based on strokes detected in the image. The motivation is simple. Fea...