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CVPR
1999
IEEE
16 years 7 months ago
An Efficient Recursive Factorization Method for Determining Structure from Motion
A recursive method is presented for recovering 3D object shape and camera motion under orthography from an extended sequence of video images. This may be viewed as a natural exten...
Yanhua Li, Michael J. Brooks
PG
2000
IEEE
15 years 9 months ago
Simulation of FLIR and LADAR Data Using Graphics Animation Software
This paper presents an implementation of Forward Looking Infrared (FLIR) and Laser Radar (LADAR) data simulation for use in developing a multi-sensor datafusion automated target r...
Gavin Powell, Ralph R. Martin, A. David Marshall, ...
TOG
2008
135views more  TOG 2008»
15 years 4 months ago
Where do people draw lines?
This paper presents the results of a study in which artists made line drawings intended to convey specific 3D shapes. The study was designed so that drawings could be registered w...
Forrester Cole, Aleksey Golovinskiy, Alex Limpaech...

Book
5396views
17 years 3 months ago
Markov Random Field Modeling in Computer Vision
Markov random field (MRF) theory provides a basis for modeling contextual constraints in visual processing and interpretation. It enables us to develop optimal vision algorithms sy...
Stan Z. Li
ICIP
2008
IEEE
15 years 11 months ago
Dynamic background modeling and subtraction using spatio-temporal local binary patterns
Traditional background modeling and subtraction methods have a strong assumption that the scenes are of static structures with limited perturbation. These methods will perform poo...
Shengping Zhang, Hongxun Yao, Shaohui Liu