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VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
15 years 9 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
IJCV
2007
155views more  IJCV 2007»
15 years 4 months ago
3D Reconstruction by Shadow Carving: Theory and Practical Evaluation
Abstract. Cast shadows are an informative cue to the shape of objects. They are particularly valuable for discovering object’s concavities which are not available from other cues...
Silvio Savarese, Marco Andreetto, Holly E. Rushmei...
CVPR
2008
IEEE
16 years 6 months ago
Reduce, reuse & recycle: Efficiently solving multi-label MRFs
In this paper, we present novel techniques that improve the computational and memory efficiency of algorithms for solving multi-label energy functions arising from discrete MRFs o...
Karteek Alahari, Pushmeet Kohli, Philip H. S. Torr
ISMAR
2006
IEEE
15 years 10 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...
Gabriele Bleser, Harald Wuest, Didier Stricker
SIGITE
2004
ACM
15 years 10 months ago
The use of MUPPETS in an introductory java programming course
“The Multi-User Programming Pedagogy for Enhancing Traditional Study” (MUPPETS) system has been under development at RIT for the last three years. This multi-user environment ...
Kevin J. Bierre, Andrew M. Phelps