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ICIP
2006
IEEE
16 years 21 days ago
On Macroblock Partition for Motion Compensation
In the H.264/AVC video coding standard, motion compensation can be performed by partitioning macroblocks into square or rectangular sub-macroblocks in a quadtree decomposition. Th...
Edson M. Hung, Ricardo L. de Queiroz, Debargha Muk...
OZCHI
2006
ACM
15 years 5 months ago
Spatial sound localization in an augmented reality environment
Augmented Reality (AR), the overlay of virtual images onto the real world, is an increasingly popular technique for developing new human-computer interfaces. As human navigation a...
Jaka Sodnik, Saso Tomazic, Raphael Grasset, Andrea...
APPROX
2005
Springer
150views Algorithms» more  APPROX 2005»
15 years 4 months ago
A Primal-Dual Approximation Algorithm for Partial Vertex Cover: Making Educated Guesses
We study the partial vertex cover problem. Given a graph G = (V, E), a weight function w : V → R+ , and an integer s, our goal is to cover all but s edges, by picking a set of v...
Julián Mestre
AOSE
2007
Springer
15 years 3 months ago
Refining Goal Models by Evaluating System Behaviour
Abstract. Nowadays, information systems have to perform in complex, heterogeneous environments, considering a variety of system users with different needs and preferences. Software...
Mirko Morandini, Loris Penserini, Anna Perini, Ang...
ICVGIP
2008
15 years 15 days ago
Real-Time Painterly Rendering of Terrains
We present a non-photo realistic, real-time painterly rendering technique for terrains. The painterly appearance and the impression of terrains is created by effectively rendering...
Shiben Bhattacharjee, P. J. Narayanan