In this paper we present a real-time 3D object tracking algorithm based on edges and using a single pre-calibrated camera. During the tracking process, the algorithm is continuous...
This paper describes an algorithm that pieces together 2D fragments of an object. Matching fragments of an object is useful for solving puzzles or reassembling archaeological frag...
Catherine Stringfellow, Richard Simpson, H. Bui, Y...
Abstract— This paper focuses on methods that enhance performance of a model based 3D object tracking system. Three statistical methods and an improved edge detector are discussed...
An algorithm is presented that enables fast deformation of volumetric objects. Using this algorithm, rigid, deformable, elastic and plastic materials can be modeled by adjusting d...
This paper presents an untyped lambda calculus, extended with object primitives that reflect the capabilities of so-called delegation-based object-oriented languages. A type infer...