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AVSS
2006
IEEE
16 years 8 days ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
DIGRA
2005
Springer
15 years 11 months ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber
SIGOPSE
1998
ACM
15 years 10 months ago
Goal-oriented programming, or composition using events, or threads considered harmful
with this, the thread abstraction was introduced. While threads are handling events, or awaiting specific events, unrelated events can be handled by other threads. Unfortunately, ...
Robbert van Renesse
KBSE
1995
IEEE
15 years 9 months ago
A Transformation System for Interactive Reformulation of Design Optimization Strategies
Numerical design optimization algorithms are highly sensitive to the particular formulation of the optimization problems they are given. The formulation of the search space, the o...
Thomas Ellman, John Keane, Takahiro Murata, Mark S...
SIGCOMM
2010
ACM
15 years 6 months ago
The case for active device drivers
We revisit the device-driver architecture supported by the majority of operating systems, where a driver is a passive object that does not have its own thread of control and is on...
Leonid Ryzhyk, Yanjin Zhu, Gernot Heiser