This paper is about tracking people in real-time as they move through the non-overlapping fields of view of multiple video cameras. The paper builds upon existing methods for trac...
Although more efficient in computation compared to other tracking approaches such as particle filtering, the kernel-based tracking suffers from the "singularity" problem...
In this paper, we present an object tracking algorithm for the low-frame-rate video in which objects have fast motion. The conventional mean-shift tracking fails in case the reloc...
In this paper, a new tracking algorithm, based on local minimum energy, is proposed for matching between a projected model and corresponding image features in real-time. The algor...
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...