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3DPVT
2006
IEEE
183views Visualization» more  3DPVT 2006»
15 years 3 months ago
High-Quality Real-Time Stereo Using Adaptive Cost Aggregation and Dynamic Programming
We present a stereo algorithm that achieves high quality results while maintaining real-time performance. The key idea is simple: we introduce an adaptive aggregation step in a dy...
Liang Wang, Miao Liao, Minglun Gong, Ruigang Yang,...
PAMI
2008
174views more  PAMI 2008»
14 years 9 months ago
Multiflash Stereopsis: Depth-Edge-Preserving Stereo with Small Baseline Illumination
Traditional stereo matching algorithms are limited in their ability to produce accurate results near depth discontinuities, due to partial occlusions and violation of smoothness co...
Rogerio Feris, Ramesh Raskar, Longbin Chen, Kar-Ha...
91
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CVPR
2003
IEEE
15 years 11 months ago
Shape and Materials by Example: A Photometric Stereo Approach
This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmen...
Aaron Hertzmann, Steven M. Seitz
CVPR
2007
IEEE
15 years 11 months ago
Incorporating On-demand Stereo for Real Time Recognition
A new method for localising and recognising hand poses and objects in real-time is presented. This problem is important in vision-driven applications where it is natural for a use...
Thomas Deselaers, Antonio Criminisi, John M. Winn,...
ICCV
2001
IEEE
15 years 11 months ago
Plan-View Trajectory Estimation with Dense Stereo Background Models
In a known environment, objects may be tracked in multiple views using a set of background models. Stereo-based models can be illumination-invariant, but often have undefined valu...
Trevor Darrell, David Demirdjian, Neal Checka, Ped...