We present a stereo algorithm that achieves high quality results while maintaining real-time performance. The key idea is simple: we introduce an adaptive aggregation step in a dy...
Traditional stereo matching algorithms are limited in their ability to produce accurate results near depth discontinuities, due to partial occlusions and violation of smoothness co...
This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmen...
A new method for localising and recognising hand poses and objects in real-time is presented. This problem is important in vision-driven applications where it is natural for a use...
Thomas Deselaers, Antonio Criminisi, John M. Winn,...
In a known environment, objects may be tracked in multiple views using a set of background models. Stereo-based models can be illumination-invariant, but often have undefined valu...
Trevor Darrell, David Demirdjian, Neal Checka, Ped...