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» Object Surface Reconstruction from One Camera System
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126
Voted
3DPVT
2004
IEEE
151views Visualization» more  3DPVT 2004»
15 years 7 months ago
Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams
By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation pr...
Marcus A. Magnor, Bastian Goldlücke
ICIP
2000
IEEE
16 years 5 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
131
Voted
ICRA
2006
IEEE
148views Robotics» more  ICRA 2006»
15 years 10 months ago
Surface Patch Reconstruction via Curve Sampling
This paper introduces a method that reconstructs a surface patch by sampling along three concurrent curves on the surface with a touch sensor. These data curves, each lying in a d...
Yan-Bin Jia, Liangchuan Mi, Jiang Tian
249
Voted
CVPR
2003
IEEE
16 years 5 months ago
Shape and Materials by Example: A Photometric Stereo Approach
This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmen...
Aaron Hertzmann, Steven M. Seitz
SIGGRAPH
1994
ACM
15 years 8 months ago
Zippered polygon meshes from range images
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Greg Turk, Marc Levoy