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VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
15 years 4 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
CHI
1995
ACM
15 years 4 months ago
Virtual Reality on a WIM: Interactive Worlds in Miniature
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
Richard Stoakley, Matthew Conway, Randy F. Pausch
89
Voted
APAL
2007
99views more  APAL 2007»
15 years 20 days ago
A categorical semantics for polarized MALL
In this paper, we present a categorical model for Multiplicative Additive Polarized Linear Logic MALLP, which is the linear fragment (without structural rules) of Olivier Laurentâ...
Masahiro Hamano, Philip J. Scott
95
Voted
IJCV
2006
100views more  IJCV 2006»
15 years 15 days ago
A General Framework for Combining Visual Trackers - The "Black Boxes" Approach
Abstract. Over the past few years researchers have been investigating the enhancement of visual tracking performance by devising trackers that simultaneously make use of several di...
Ido Leichter, Michael Lindenbaum, Ehud Rivlin
CVPR
2008
IEEE
16 years 2 months ago
Correspondence-free multi-camera activity analysis and scene modeling
We propose a novel approach for activity analysis in multiple synchronized but uncalibrated static camera views. We assume that the topology of camera views is unknown and quite a...
Xiaogang Wang, Kinh Tieu, W. Eric L. Grimson