Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
Abstract. State machines, represented by statecharts or statechart diagrams, are an important formalism for behavioural modelling. According to the research literature, the most po...
Abstract. During recent years much effort has been spent in incorporating problem specific a-priori knowledge into kernel methods for machine learning. A common example is a-prior...
Abstract. In order to evaluate different scheduling strategies for parallel computers, simulations are often executed. As the scheduling quality highly depends on the workload tha...
This paper investigates the automatic analysis and segmentation of meetings. A meeting is analysed in terms of individual behaviours and group interactions, in order to decompose e...