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» Object-based video coding using a dynamic coding approach
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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
14 years 11 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ICPPW
2009
IEEE
15 years 4 months ago
Load Balancing Concurrent BPEL Processes by Dynamic Selection of Web Service Endpoints
Business workflows implemented as BPEL processes play an important role for many business applications. BPEL is used to orchestrate a series of Web service calls. Which provider ...
Marvin Ferber, Sascha Hunold, Thomas Rauber
ACIVS
2005
Springer
15 years 3 months ago
Reduced-Bit, Full Search Block-Matching Algorithms and Their Hardware Realizations
Abstract. The Full Search Block-Matching Motion Estimation (FSBME) algorithm is often employed in video coding for its regular dataflow and straightforward architectures. By iterat...
Vincent M. Dwyer, Shahrukh Agha, Vassilios A. Chou...
ICASSP
2009
IEEE
15 years 4 months ago
Rate-constrained distributed distance testing and its applications
We investigate a practical approach to solving one instantiation of a distributed hypothesis testing problem under severe rate constraints that shows up in a wide variety of appli...
Chuohao Yeo, Parvez Ahammad, Hao Zhang, Kannan Ram...
CF
2009
ACM
15 years 4 months ago
Scheduling dynamic parallelism on accelerators
Resource management on accelerator based systems is complicated by the disjoint nature of the main CPU and accelerator, which involves separate memory hierarhcies, different degr...
Filip Blagojevic, Costin Iancu, Katherine A. Yelic...