This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
Objects vary in their visual complexity, yet existing discovery methods perform “batch” clustering, paying equal attention to all instances simultaneously—regardless of the ...
This paper discusses an interdisciplinary educational initiative led by an instructional team with backgrounds in engineering and psychology in the context of an ergonomics course...
Alexandra Branzan Albu, K. Malakuti, H. Tuokko, W....
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
There is a significant need to objectively evaluate layout analysis (page segmentation and region classification) methods. This paper describes the Page Segmentation Competition (...