This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Finding just the right example to answer a question can be difficult for CS1 students and teachers. For this to work well there must be an intuitive interface coupled to an approp...
This paper explores and quantifies garbage collection behavior for three whole heap collectors and generational counterparts: copying semi-space, mark-sweep, and reference counti...
Stephen M. Blackburn, Perry Cheng, Kathryn S. McKi...
concerns, abstraction (particularly hierarchical abstraction), simplicity, and restricted visibility (locality of information). The overall goal behind these principles was stated ...
We introduce a model class for statistical learning which is based on mixtures of propositional rules. In our mixture model, the weight of a rule is not uniform over the entire ins...