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» Objective Functions for Feature Discrimination
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ACMACE
2004
ACM
15 years 3 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
SIGCSE
2004
ACM
140views Education» more  SIGCSE 2004»
15 years 3 months ago
CFX: finding just the right examples for CS1
Finding just the right example to answer a question can be difficult for CS1 students and teachers. For this to work well there must be an intuitive interface coupled to an approp...
Dale Reed, Sam John, Ryan Aviles, Feihong Hsu
SIGMETRICS
2004
ACM
103views Hardware» more  SIGMETRICS 2004»
15 years 3 months ago
Myths and realities: the performance impact of garbage collection
This paper explores and quantifies garbage collection behavior for three whole heap collectors and generational counterparts: copying semi-space, mark-sweep, and reference counti...
Stephen M. Blackburn, Perry Cheng, Kathryn S. McKi...
AMAST
2004
Springer
15 years 3 months ago
A Science of Software Design
concerns, abstraction (particularly hierarchical abstraction), simplicity, and restricted visibility (locality of information). The overall goal behind these principles was stated ...
Don S. Batory
ROCAI
2004
Springer
15 years 3 months ago
Learning Mixtures of Localized Rules by Maximizing the Area Under the ROC Curve
We introduce a model class for statistical learning which is based on mixtures of propositional rules. In our mixture model, the weight of a rule is not uniform over the entire ins...
Tobias Sing, Niko Beerenwinkel, Thomas Lengauer