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MM
2006
ACM
105views Multimedia» more  MM 2006»
15 years 7 months ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
CHI
2005
ACM
16 years 2 months ago
Acceptance and usability of a relational agent interface by urban older adults
This study examines the acceptance and usability of an animated conversational agent designed to establish longterm relationships with older, mostly minority adult users living in...
Timothy W. Bickmore, Lisa Caruso, Kerri Clough-Gor...
APCHI
1998
IEEE
15 years 6 months ago
Features of Eye Gaze Interface for Selection Tasks
Eye gaze interface has potential as a new HumanComputerInteractionmethod, evidentin the numerouskinds developed so far. However, in order to make sure that such an interface is bo...
Takehiko Ohno
ACSC
2008
IEEE
15 years 8 months ago
A model, schema, and interface for metadata file systems
Modern computer systems are based on the traditional hierarchical file system model, but typically contain large numbers of files with complex interrelationships. This tradition...
Stijn Dekeyser, Richard Watson, Lasse Motrø...
MOBIQUITOUS
2008
IEEE
15 years 8 months ago
A study on user acceptance of error visualization techniques
Location-based services in general require information about the position of certain objects. For instance, for a navigation service the position of the user needs to be known. Th...
Hendrik Lemelson, Thomas King, Wolfgang Effelsberg