The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Design patterns have proven to be a useful means to make the process of designing, developing, and reusing software systems more efficient. In the area of information visualizatio...
Zaixian Xie, Zhenyu Guo, Matthew O. Ward, Elke A. ...
A method for recognizing design patterns from C++ programs is presented. The method consists of two separate phases, analysis and reverse engineering of the C++ code, and architec...
Since R. Bolt's seminal "Put that there" demonstrator, more and more robust and innovative modalities can be used and empirical work on the usage of multiple modalit...
Guillaume Godet-Bar, Sophie Dupuy-Chessa, Laurence...
Interfaces to information systems, and the buildings in which such systems are embedded will typically be the result of the work of a large number of different disciplines, potenti...