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INFSOF
2007
185views more  INFSOF 2007»
14 years 9 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou
VDA
2010
200views Visualization» more  VDA 2010»
15 years 11 days ago
Operator-centric design patterns for information visualization software
Design patterns have proven to be a useful means to make the process of designing, developing, and reusing software systems more efficient. In the area of information visualizatio...
Zaixian Xie, Zhenyu Guo, Matthew O. Ward, Elke A. ...
ACTAC
2002
99views more  ACTAC 2002»
14 years 9 months ago
Recognizing Design Patterns in C++ Programs with the Integration of Columbus and Maisa
A method for recognizing design patterns from C++ programs is presented. The method consists of two separate phases, analysis and reverse engineering of the C++ code, and architec...
Rudolf Ferenc, Juha Gustafsson, Lászl&oacut...
CADUI
2006
14 years 11 months ago
Towards A System Of Patterns For The Design Of Multimodal Interfaces
Since R. Bolt's seminal "Put that there" demonstrator, more and more robust and innovative modalities can be used and empirical work on the usage of multiple modalit...
Guillaume Godet-Bar, Sophie Dupuy-Chessa, Laurence...
COBUILD
1998
Springer
15 years 2 months ago
The Timeless Way: Making Living Cooperative Buildings with Design Patterns
Interfaces to information systems, and the buildings in which such systems are embedded will typically be the result of the work of a large number of different disciplines, potenti...
Lyn Pemberton, Richard N. Griffiths