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PAAPP
2007
398views more  PAAPP 2007»
14 years 9 months ago
Counting people using video cameras
The paper is devoted to the problem of estimating the number of people visible in a camera. It uses as features a portion of foreground pixels in each cell of a rectangular grid. ...
Damian Roqueiro, Valery A. Petrushin
SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
15 years 5 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
ICRA
2009
IEEE
123views Robotics» more  ICRA 2009»
15 years 4 months ago
Controller decomposition and combination design of body / motion elements based on orbit attractor
Abstract— Robot control systems consist of a feedback controller and reference motion pattern. They are designed based on the robot dynamics and coupled with each other, and it r...
Masafumi Okada, Masaaki Watanabe
IEEECIT
2009
IEEE
15 years 4 months ago
Unifying Runtime Adaptation and Design Evolution
Abstract—The increasing need for continuously available software systems has raised two key-issues: self-adaptation and design evolution. The former one requires software systems...
Brice Morin, Thomas Ledoux, Mahmoud Ben Hassine, F...
ICCV
2003
IEEE
16 years 1 days ago
Eye Design in the Plenoptic Space of Light Rays
Natural eye designs are optimized with regard to the tasks the eye-carrying organism has to perform for survival. This optimization has been performed by the process of natural ev...
Cornelia Fermüller, Jan Neumann, Yiannis Aloi...