Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Mapping biology into computation has both a domain specific aspect – biological theory – and a methodological aspect – model development. Computational modelers have implici...
Janet Wiles, Nicholas Geard, James Watson, Kai Wil...
This paper describes capturing design experiences by applying grounded theory to pattern mining. The presented approach aims at inducing expert development knowledge and its subse...
Existing temporal pattern mining assumes that events do not have any duration. However, events in many real world applications have durations, and the relationships among these ev...
We propose novel algorithms for organizing large image and video datasets using both the visual content and the associated sideinformation, such as time, location, authorship, and...