— In this paper, we present an analytic model and methodology to determine optimal scheduling policy that involves two dimension space allocation: time and code, in High Speed Do...
Hussein Al-Zubaidy, Jerome Talim, Ioannis Lambadar...
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
This paper describes an architecture for supporting interface attuchments- small interactive programs which are designed to augment the functionality of other applications. This a...
Dan R. Olsen, Scott E. Hudson, Thom Verratti, Jere...
The Wizard of Oz (WOz) technique is an experimental evaluation mechanism. It allows the observation of a user operating an apparently fully functioning system whose missing service...
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...