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» Observing Functional Logic Computations
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106
Voted
SAC
2009
ACM
15 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
96
Voted
IPPS
1998
IEEE
15 years 1 months ago
Prioritized Token-Based Mutual Exclusion for Distributed Systems
A number of solutions have been proposed for the problem of mutual exclusion in distributed systems. Some of these approaches have since been extended to a prioritized environment...
Frank Mueller
SAC
1997
ACM
15 years 1 months ago
The RasDaMan approach to multidimensional database management
Multidimensional discrete data (MDD), i.e., arrays of arbitrary size, dimension, and base type, are receiving growing attention among the database community. MDD occur in a variet...
Peter Baumann, Paula Furtado, Roland Ritsch, Norbe...
ECOOPW
1997
Springer
15 years 1 months ago
The Object Model for a Product Based Development Process
The traditional workflow process model is typically illustrated with a graph of activities, tasks, deliverables and techniques. From an object-oriented perspective, every identifi...
Pavel Hruby
ALT
1995
Springer
15 years 1 months ago
Learning Unions of Tree Patterns Using Queries
This paper characterizes the polynomial time learnability of TPk, the class of collections of at most k rst-order terms. A collection in TPk de nes the union of the languages de n...
Hiroki Arimura, Hiroki Ishizaka, Takeshi Shinohara