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RAID
2005
Springer
15 years 3 months ago
Virtual Playgrounds for Worm Behavior Investigation
To detect and defend against Internet worms, researchers have long hoped to have a safe convenient environment to unleash and run real-world worms for close observation of their in...
Xuxian Jiang, Dongyan Xu, Helen J. Wang, Eugene H....
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STORYTELLING
2005
Springer
15 years 3 months ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
UML
2005
Springer
15 years 3 months ago
Use Cases in Model-Driven Software Engineering
Use cases have achieved wide use as specification tools for systems observable behavior, but there still remains a large gap between specifying behavior and determining the softwar...
Hernán Astudillo, Gonzalo Génova, Mi...
ACMDIS
2004
ACM
15 years 3 months ago
Making tea: iterative design through analogy
The success of translating an analog or manual practice into a digital interactive system may depend on how well that translation captures not only the functional what and how asp...
Monica M. C. Schraefel, Gareth V. Hughes, Hugo R. ...
SAC
2004
ACM
15 years 3 months ago
Information requirements engineering for data warehouse systems
Information requirements analysis for data warehouse systems differs significantly from requirements analysis for conventional information systems. Based on interviews with projec...
Robert Winter, Bernhard Strauch