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AAAI
2008
15 years 4 days ago
Planning for Human-Robot Interaction Using Time-State Aggregated POMDPs
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Frank Broz, Illah R. Nourbakhsh, Reid G. Simmons
AAAI
2007
15 years 4 days ago
Visualization and Adjustment of Evaluation Functions Based on Evaluation Values and Win Probability
We present a method of visualizing and adjusting the evaluation functions in game programming in this paper. It is widely recognized that an evaluation function should assign a hi...
Shogo Takeuchi, Tomoyuki Kaneko, Kazunori Yamaguch...
AMDO
2008
Springer
14 years 11 months ago
A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition
Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
Moaath Al-Rajab, David Hogg, Kia Ng
ATAL
2008
Springer
14 years 11 months ago
Self-organized flocking with a mobile robot swarm
This paper studies self-organized flocking in a swarm of mobile robots. We present Kobot, a mobile robot platform developed specifically for swarm robotic studies, briefly describ...
Ali Emre Turgut, Hande Çelikkanat, Fatih G&...
ATAL
2008
Springer
14 years 11 months ago
Learning task-specific trust decisions
We study the problem of agents locating other agents that are both capable and willing to help complete assigned tasks. An agent incurs a fixed cost for each help request it sends...
Ikpeme Erete, Erin Ferguson, Sandip Sen