We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
This paper describes an architecture for supporting interface attuchments- small interactive programs which are designed to augment the functionality of other applications. This a...
Dan R. Olsen, Scott E. Hudson, Thom Verratti, Jere...
Abstract. This paper presents a statistical framework based on Principal Component Analysis (PCA) for discovering the contextual factors which most strongly influence user behavio...
The rapid development of large interactive wall displays has been accompanied by research on methods that allow people to interact with the display at a distance. The basic method...
We report results from a formal user study of interactive 3D rotation using the mouse-driven Virtual Sphere and Arcball techniques, as well as multidimensional input techniques ba...
Ken Hinckley, Joe Tullio, Randy F. Pausch, Dennis ...