QuickSet [6] is a multimodal system that gives users the capability to create and control map-based collaborative interactive simulations by supporting the simultaneous input from ...
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of modern media. We discuss visitors’ interaction with installations and corresponding int...
We propose an e-learning scenario where eye tracking is exploited to get valuable data about user behavior. What we look at -- as well as how we do that -- can in fact be used to ...
Connecting people across the Digital Divide is as much a social effort as a technological one. We are developing a community-centered approach to learn how interaction techniques ...
Nowadays various are the situations in which people need to interact with a Personal Computer without having the possibility to use traditional pointing devices, such as a keyboar...
Emiliano Castellina, Fulvio Corno, Paolo Pellegrin...