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» Occlusion in collaborative augmented environments
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COBUILD
1998
Springer
15 years 3 months ago
Adaptive Rooms, Virtual Collaboration and Cognitive Workflow
This paper introduces the concept of Adaptive Rooms, which are virtual environments able to dynamically adapt to users' needs, including `physical' and cognitive workflow...
David Kirsh
CAISE
2006
Springer
15 years 3 months ago
A Taxonomy of Collaborative Context-Aware Systems
Abstract. Context awareness is a vital element in pervasive and ubiquitous systems. While most existing research has focused on designing context-aware systems to integrate into th...
As'ad Salkham, Raymond Cunningham, Aline Senart, V...
DAIS
2009
15 years 22 days ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...
JVCA
2007
83views more  JVCA 2007»
14 years 11 months ago
Use of inertial sensors to support video tracking
One of the biggest obstacle to building effective augmented reality (AR) systems is the lack of accurate sensors that report the location of the user in an environment during arbi...
Michael Aron, Gilles Simon, Marie-Odile Berger
AVSS
2007
IEEE
15 years 6 months ago
Classifying and tracking multiple persons for proactive surveillance of mass transport systems
We describe a pedestrian classification and tracking system that is able to track and label multiple people in an outdoor environment such as a railway station. The features sele...
Suyu Kong, Conrad Sanderson, Brian C. Lovell