This paper proposes an approach to automatically adapt game AI to the environment of the game (i.e., the socalled map). In the approach, a particular map is first analysed for sp...
Laurens van der Blom, Sander Bakkes, Pieter Spronc...
— This article addresses the problem of autonomous map building and exploration of an unknown environment with mobile robots. The proposed method assumes that mobile robots use o...
We present an approach for creating conceptual representations of human-made indoor environments using mobile robots. The concepts refer to spatial and functional properties of ty...
—The simultaneous localization and map building (SLAM) problem asks if it is possible for an autonomous vehicle to start in an unknown location in an unknown environment and then...
Stefan B. Williams, Gamini Dissanayake, Hugh F. Du...
Abstract— This paper addresses the problem of featurebased robot localization in large-size environments. With recent progress in SLAM techniques, it has become crucial for a rob...