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ETFA
2008
IEEE
15 years 5 months ago
3D-based monocular SLAM for mobile agents navigating in indoor environments
This paper presents a novel algorithm for 3D depth estimation using a particle filter (PFDE - Particle Filter Depth Estimation) in a monocular vSLAM (Visual Simultaneous Localiza...
Dejan Pangercic, Radu Bogdan Rusu, Michael Beetz
SEMWEB
2007
Springer
15 years 5 months ago
Instance Migration in Heterogeneous Ontology Environments
In this paper we address the problem of migrating instances between heterogeneous overlapping ontologies. The instance migration problem arises when one wants to reclassify a set o...
Luciano Serafini, Andrei Tamilin
ICAC
2009
IEEE
15 years 6 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
GI
2008
Springer
15 years 8 days ago
Navigating Dynamically-Generated High Quality Maps on Tilt-Sensing Mobile Devices
Abstract: On mobile devices, navigating in high-resolution and high-density 2D information spaces, such as geographic maps, is a common and important task. In order to support this...
Sven G. Kratz, Michael Rohs
JIRS
2006
128views more  JIRS 2006»
14 years 11 months ago
A Modified Particle Filter for Simultaneous Localization and Mapping
The implementation of a particle filter (PF) for vision-based bearing-only simultaneous localization and mapping (SLAM) of a mobile robot in an unstructured indoor environment is p...
N. M. Kwok, A. B. Rad