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DAGM
2005
Springer
15 years 4 months ago
Robust Head Detection and Tracking in Cluttered Workshop Environments Using GMM
Abstract. A vision based head tracking approach is presented, combining foreground information with an elliptical head model based on the integration of gradient and skin-color inf...
Alexander Barth, Rainer Herpers
GRID
2005
Springer
15 years 4 months ago
SERVOGrid complexity computational environments (CCE) integrated performance analysis
In this paper we describe the architecture and initial performance analysis results of the SERVOGrid Complexity Computational Environments (CCE). The CCE architecture is based on ...
Galip Aydin, Mehmet S. Aktas, Geoffrey Fox, Harsha...
VR
2003
IEEE
192views Virtual Reality» more  VR 2003»
15 years 4 months ago
Interactive Flowing of Highly Viscous Volumes in Virtual Environments
We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usu...
Xiaoming Wei, Wei Li, Arie E. Kaufman
IFL
2001
Springer
146views Formal Methods» more  IFL 2001»
15 years 3 months ago
Optimizations on Array Skeletons in a Shared Memory Environment
Map- and fold-like skeletons are a suitable abstractions to guide parallel program execution in functional array processing. However, when it comes to achieving high performance, i...
Clemens Grelck
ECMAST
1997
Springer
172views Multimedia» more  ECMAST 1997»
15 years 3 months ago
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments
This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...
Chris Greenhalgh, Steve Benford