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MHCI
2009
Springer
15 years 4 months ago
SiMPE: Fourth Workshop on Speech in Mobile and Pervasive Environments
With the proliferation of pervasive devices and the increase in their processing capabilities, client-side speech processing has been emerging as a viable alternative. SiMPE 2009,...
Amit Anil Nanavati, Nitendra Rajput, Alexander I. ...
ACMACE
2005
ACM
15 years 3 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
EUC
2004
Springer
15 years 3 months ago
Context-Aware State Management for Ubiquitous Applications
In a ubiquitous computing environment, users continuously access computing services and interact with smart spaces, while moving from one place to another. Application migration, t...
Pauline P. L. Siu, Nalini Moti Belaramani, Cho-Li ...
HAPTICS
2005
IEEE
15 years 3 months ago
High Fidelity Multi Finger Haptic Display
The Fingertip Haptic Display (FHD) is a five bar mechanism developed at the University of Washington for haptic interaction with the fingertip of the operator. The twodegree-of-...
Rainer Leuschke, Elizabeth K. T. Kurihara, Jesse D...
CG
1999
Springer
14 years 9 months ago
There is more to context than location
Context is a key issue in interaction between human and computer, describing the surrounding facts that add meaning. In mobile computing research published the parameter location ...
Albrecht Schmidt, Michael Beigl, Hans-Werner Gelle...