Second-order priors on the smoothness of 3D surfaces are a better model of typical scenes than first-order priors. However, stereo reconstruction using global inference algorithm...
Oliver J. Woodford, Philip H. S. Torr, Ian D. Reid...
In this paper we address the problem of recovering structure and motion from the apparent contours of a smooth surface. Fixed image features under circular motion and their relati...
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Represented in a Morphable Model, 3D faces follow curved trajectories in face space as they age. We present a novel algorithm that computes the individual aging trajectories for g...
Kristina Scherbaum, Martin Sunkel, Hans-Peter Seid...