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» On 3-D Surface Reconstruction Using Shape from Shadows
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ECCV
2010
Springer
15 years 6 months ago
 5D Motion Subspaces for Planar Motions
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a ...
Roland Angst, Marc Pollefeys
TVCG
2012
205views Hardware» more  TVCG 2012»
13 years 4 months ago
A Deformable Surface Model for Real-Time Water Drop Animation
—A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water ...
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Ton...
CGF
2007
157views more  CGF 2007»
15 years 1 months ago
Mesh Segmentation via Spectral Embedding and Contour Analysis
We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...
Rong Liu, Hao Zhang 0002
ICIAP
2009
ACM
16 years 2 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
SIGGRAPH
1994
ACM
15 years 5 months ago
Zippered polygon meshes from range images
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Greg Turk, Marc Levoy