In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...
This paper discusses ways of using a single panoramic image (captured by a rotating sensor-line camera having very-high spatial resolution) for the geometric shape recovery of a sh...
— Accurate localization of landmarks in the vicinity of a robot is a first step towards solving the SLAM problem. In this work, we propose algorithms to accurately estimate the ...
We present a low cost, hybrid active/passive 3D scanning system based on an off-the-shelf camera, a laser stripe illuminator and a turntable. The system combines the good accuracy ...
Carlo Colombo, Dario Comanducci, Alberto Del Bimbo