In this paper we focus on using local 3D structure for segmentation. A tensor descriptor is estimated for each neighbourhood, i.e. for each voxel in the data set. The tensors are ...
Carl-Fredrik Westin, Abhir Bhalerao, Ron Kikinis, ...
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
A common problem when using automated structure from motion techniques is that the object to be modelled can only be partially reconstructed from the video. This can occur because...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
We present a novel robust methodology for corresponding a dense set of points on an object surface from photometric values, for 3-D stereo computation of depth. We use two stereo p...
We present a new approach for reconstructing a smooth surface from a set of scattered points in three-dimensional (3D) space. Our algorithm first decomposes a given point set int...
Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Jo...