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» On 3-D Surface Reconstruction Using Shape from Shadows
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CVPR
1997
IEEE
15 years 4 months ago
Using Local 3D Structure for Segmentation of Bone from Computer Tomography Images
In this paper we focus on using local 3D structure for segmentation. A tensor descriptor is estimated for each neighbourhood, i.e. for each voxel in the data set. The tensors are ...
Carl-Fredrik Westin, Abhir Bhalerao, Ron Kikinis, ...
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
15 years 3 months ago
A Unified Representation for Interactive 3D Modeling
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
Dragan Tubic, Patrick Hébert, Jean-Daniel D...
DICTA
2007
15 years 1 months ago
Interactive 3D Model Completion
A common problem when using automated structure from motion techniques is that the object to be modelled can only be partially reconstructed from the video. This can occur because...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
ECCV
1994
Springer
15 years 3 months ago
3-D Stereo Using Photometric Ratios
We present a novel robust methodology for corresponding a dense set of points on an object surface from photometric values, for 3-D stereo computation of depth. We use two stereo p...
Lawrence B. Wolff, Elli Angelopoulou
CGI
2000
IEEE
15 years 4 months ago
Reconstruction of B-spline Surfaces from Scattered Data Points
We present a new approach for reconstructing a smooth surface from a set of scattered points in three-dimensional (3D) space. Our algorithm first decomposes a given point set int...
Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Jo...