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» On 3-D Surface Reconstruction Using Shape from Shadows
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ICVGIP
2004
15 years 7 months ago
The Space of Human Shapes
We develop a novel method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers. We formulate an optimization problem in which the ...
Brian Curless
ACCV
2009
Springer
16 years 4 days ago
Dense and Accurate Spatio-temporal Multi-view Stereovision
In this paper, we propose a novel method to simultaneously and accurately estimate the 3D shape and 3D motion of a dynamic scene from multiple-viewpoint calibrated videos. We follo...
Jérôme Courchay, Jean-Philippe Pons, ...
ICPR
2000
IEEE
16 years 6 months ago
Sign of Gaussian Curvature from Eigen Plane Using Principal Components Analysis
This paper describes a new method to recover the sign of the local Gaussian curvature at each point on the visible surface of a 3-D object. Multiple (p > 3) shaded images are a...
Shinji Fukui, Yuji Iwahori, Akira Iwata, Robert J....
CGI
2004
IEEE
15 years 9 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
ICCV
1999
IEEE
16 years 7 months ago
Illumination Distribution from Brightness in Shadows: Adaptive Estimation of Illumination Distribution with Unknown Reflectance
This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...
Imari Sato, Yoichi Sato, Katsushi Ikeuchi