Sciweavers

901 search results - page 145 / 181
» On 3D Topological Relationships
Sort
View
CGF
2011
14 years 3 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
TVCG
2012
205views Hardware» more  TVCG 2012»
13 years 2 months ago
A Deformable Surface Model for Real-Time Water Drop Animation
—A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water ...
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Ton...
INFOCOM
2010
IEEE
14 years 10 months ago
Network Coding Tomography for Network Failures
—Network Tomography (or network monitoring) uses end-to-end path-level measurements to characterize the network, such as topology estimation and failure detection. This work prov...
Hongyi Yao, Sidharth Jaggi, Minghua Chen
VIS
2007
IEEE
164views Visualization» more  VIS 2007»
16 years 1 months ago
Contextualized Videos: Combining Videos with Environment Models to Support Situational Understanding
Multiple spatially-related videos are increasingly used in security, communication, and other applications. Since it can be difficult to understand the spatial relationships betwee...
Yi Wang, David A. Krum, Enylton M. Coelho, Doug...
CHI
2007
ACM
16 years 6 days ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren