The paper introduces an action recognition framework that uses concepts from the theory of chaotic systems to model and analyze nonlinear dynamics of human actions. Trajectories o...
In this paper, we propose a definition of goal achievability: given a basic action theory describing an initial state of the world and some primitive actions available to a robot,...
This paper explores an ongoing conflict concerning the nature of software design. This conflict manifests itself as antagonism between managers and developers, debates about agile ...
At the turn of the last century, Constantin Stanislavski developed a new system of acting, replacing the mannered gestures and forced emotion then popular with a more natural styl...
In this paper we propose an approach for action recognition based on a vocabulary forest of local motionappearance features. Large numbers of features with associated motion vecto...